Hive Mind
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HiveMind is a mix of real-time strategy and action, like a blend of Dota and Hearthstone in a semi-auto battler.
Game Rules:
SHOP:
- Heroes cost 3 gold.
- Rolling costs 2 gold.
- Heroes can't be sold.
- Shop can't be frozen.
- Money carries over.
BATTLE:
- Right-click for abilities.
- Left-click to shoot.
- Spacebar to swap.
- Abilities cost mana.
- Swapping gives heroes mana.
- After 60s, fatigue reduces hero levels, debuffing them.
- Level 0 heroes die.
- Stats and abilities scale with hero level.
META:
- Dead heroes stay dead.
- Battle buffs and debuffs vanish.
- Lose all heroes, game restarts.
- Enemies and shop level up after battle.
- Purchased heroes don't level up (except battle buffs).
In HiveMind, strategy meets action as you battle foes and adapt tactics in real-time.
Status | In development |
Platforms | HTML5 |
Author | f0kes |
Genre | Adventure |
Made with | Unity |
Tags | Roguelike, Singleplayer |
Comments
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wasd
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cool game, bro